
Features
What the game contains today, and what is still being built.

Combat
Directional combat: the mouse sets the direction of each blow, you hold your guard, your shield takes the hit. Infantry, archers and cavalry, including the lance charge.

Construction
Every city has its building plots. Buildings and walls rise through three levels, and siege engines have their place in the assault.

Economy
In development
Resources, trade and inventory. The development journals follow this work as it progresses.

Management
Your army is split into regiments that you assign, deploy and command. Standard-bearers carry your clan's coat of arms.

Exploration
A 40-kilometre map, roads between cities, forests and mountains. A fight can break out anywhere, ambushes included.

Open world
One shared world, held by an authoritative server. Cities belong to clans, and the world keeps the marks of their wars.